Gourdelia!

Happy September! Meet Gourdelia, my second digital paper doll. I had a lot of fun making Eve Hallow a couple years back and figured making another Halloween-themed one would give me plenty of time to work on it over the summer. I’d always wanted to make my own kisekae (aka KiSS) dolls as a tween/teen, even going so far as to draw out bases and clothing for them in mspaint. I never did get around… Read more Gourdelia!

Sanding by

Hey, kids, wanna read about something fun? Well, too bad! This post is about sanding! One thing you’ll notice if you hang around long enough is I’m a bit of a hobby hopper. One month it’s macramé, the next it’s embroidery. And don’t get me wrong, I absolutely intend to return to these eventually. But the current thing I’m stuck on is making little air dry clay trinkets. I’ve experimented with some templates, made some… Read more Sanding by

Eve Hallow Dress Up Game

Last post, I teased a little project I’ve been working on while taking a breather from the BvtW draft. In honor of Halloween and the spooky season, I’ve put together a Halloween-themed dress up game! Meet Eve Hallow! I’ve wanted to make my own kisekae/digital paper dolls since I was introduced to them as a teenager. Despite the fact that I have many…many old bitmap files floating around somewhere of doll bases and clothes I’d… Read more Eve Hallow Dress Up Game

Werewolves on the brain

Psst! Hey, you! Ya like werewolves? I sure hope so! I’ve been thinking a lot about werewolves lately, and there’s a reason for that! Last post, I mentioned that I’m taking a break from work on Strange Company to focus on a short comic. It’s called Blythe vs. the Werewolf, and it features—you guessed it—at least one werewolf. The titular character of BvtW plays a big role in Strange Company. It takes place over a… Read more Werewolves on the brain

Setting the Scene: Designing an underground city

I’ve been waching lot of DIY videos on miniatures and models lately. That, of course, has me thinking, “Hey, what if I make a model of the underground city I need to design?” Unfortunately I don’t currently have the space nor the materials to make that happen. Maybe someday? What I can do (and what I need to do anyway) is sketch it out. The city in question is part of the fictional archaeological site… Read more Setting the Scene: Designing an underground city

Character Concepts: Sam

Last post I talked a bit about Raye. While she’s the foremost main character out of the five whose POVs get the most attention, the most central character to the plot is Sam. Although he has very few POV scenes outside of flashbacks, he’s the reason why everyone is where they are at the outset of Strange Company. Sam Donovan hasn’t gone by his Saintly name in a long…long time. Not since the gods stripped… Read more Character Concepts: Sam

Character Concepts: Raye

Strange Company is a big story with a big cast, and it follows multiple POVs. There are five main characters, whose perspectives the story follows most often: Raye, Helmi, Uriel, Gabriel, and Sam. Out of these five main characters, THE main character is Raye. Raye is an energetic young woman with a mischievous streak. She’s also a bit directionless, and doesn’t know what she wants out of life yet. This becomes a point of contention… Read more Character Concepts: Raye

Art Challenge: Yearly Redraw

Let’s switch it up and break away from the planning and writing stuff this week. One of my favorite art challenges is the yearly redraw. It’s a great way to see what you’ve learned over the course of a year, and how your style and skills have developed. I’ve never attempted this before (at least, not that I remember) so I decided to take a stab at it. I dug through my digital art files… Read more Art Challenge: Yearly Redraw